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#1 1 of 2 Anomalies

 

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Posted 23 May 2008 - 07:06 AM

Hi everyone.

Moderators, I hope this is OK... If I've overstepped, I appologize. It's not my intention to.

I moderate another forum where there is a very creative and active Star Trek RPG (or fan fiction really) being written by forum members. We thought one of our chapters (which we call seasons) would translate well into an audio drama. This RPG has a microcast called "the Ready Room", which keeps our members up to date on the story. I am a co-host on that show and we are planning on playing the drama as a short series of episodes. Currently we have several actors playing various parts, but we are in need of a few more. We have roles for both men and women (adults please), if you are interested. All you need is a good quality microphone, a quiet space to record in, a nice voice and an ability to act... Well... you don't have to be an academy award winner but some ability would be nice. :)

If your interested, swing by the TreksInScifi.com (Star Trek Podcast board) and read a little of our RPG. Find a line or two from any season that interests you and record it as a sample of your acting ability. You can PM me here at Trekunited for more info or email your sample to the address in my member profile on either board. I go by "Jen" there.
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#2 Kirok

 

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Posted 23 May 2008 - 07:29 PM

Hi everyone.

Moderators, I hope this is OK... If I've overstepped, I appologize. It's not my intention to.

I moderate another forum where there is a very creative and active Star Trek RPG (or fan fiction really) being written by forum members. ...

If your interested, swing by the TreksInScifi.com (Star Trek Podcast board) and read a little of our RPG. Find a line or two from any season that interests you and record it as a sample of your acting ability. You can PM me here at Trekunited for more info or email your sample to the address in my member profile on either board. I go by "Jen" there.

Goodness, no! (If you were plugging a commercial product that would be different ;) ) You are more than welcome to call for auditions here! We have an international membership that could get you some interesting deliveries perhaps! Could you give us some teasers to show how your production could be different?

ST: Excelsior started off as an RPG and they have gone on to create a strong Audio drama. I like the idea - RPGs can throw up some truly different characters and plot twists.

I'll see about getting this moved into the audio drama sub-forum, might get more VA's attention there.

Regards

Kirok of L'Stok

Latest releases !!! ~ March 11 - HFO Personal Logs 2 ~ March 19 - PD Smith-Tales From the Fleet 01 : Species 571 ~ March 11 - Bruffy-NovaTrek06 : A Tale Of Two Captains, Pt 2 ~
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#3 1 of 2 Anomalies

 

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Posted 26 May 2008 - 10:40 PM

A teaser? Sure. In the "season" of our RPG that I am turning into an audio drama, an engineered virus was created to target the Unification effort. The first officer of this ship, played by myself, is the daughter of a Vulcan diplomat who is working with Spock's supporters on Romulus. She is the vehicle that is used to target the movement. The virus started out as a telepathic pathogen that was intended only for Vulcaniods, but the virus mutated and became airborne. It infected the entire crew as well as the ship's bio gel packs turning the vessel into a bio weapon. The story is about the crew's survival and ultimate sacrifice. Here's the last post... sorry, I'm going to give away the ending, but this is a narrated audio drama so I wanted to give you a taste of what the writing is like:

Captain Quinn was almost to the bridge; as he pushed open the side panel he could smell the singed wiring and smoke in the air. Through the haze he could see Sevryll gazing at the viewscreen. He climbed out of the jefferies tube and stepped onto the deck. As he approached his first officer, he called out to the ship, “Computer are there any lifesigns aboard this vessel?” A chirp sounded in response, followed by, “two lifeforms are located on the bridge, Captain Quinn and Commander Sevryll.” He glanced to the vulcan officer, “Are you ready?” he asked.

Sevryll nodded and Nathan presented her with a half-hearted smile and returned the gesture. Reflected in his green eyes was grief; an emotion that she shared, no thanks to the virus that had assailed her tenuous emotional control.

It had to be a dream—an awful nightmare. A product of fever brought on by disease. The Tiberius had been her home for almost a year, and its people had become an extended family that soon would be separated and scattered like particles of dust carried away by the searing winds of Vulcan.

“Computer, this is Captain Nathaniel Jacob Quinn. Initiate Auto-Destruct, authorization Quinn five alpha seven….” Sevryll’s eyes focused on his expression as he rattled off the code, yet her mind was on the vessel that carried her children to safety. The Aurora, also ferried several command officers and their families. All other crewmen had, either on their own power or with help from the medical staff, escaped in lifeboats or shuttlecraft. An escape pod would also be the Captain and First Officer’s mode of escape.

To Nathan Quinn, the scene that played out before him was like so many ancient Old West films he had seen as a boy. His trusty stead had sustained a fatal injury …and now he was left with the unpleasant task of putting his faithful friend down, to ease her suffering. That was what Tiberius was to Nathan—a trusted and loyal friend— a noble stead. He was thankful for the opportunity to command such a splendid vessel and was relieved that his horse had no eyes to avoid as he ended its short life. When silence from his number one followed his command code, Nathan glanced up at her. She looked distant— her mind was wandering again.

“Sevryll?” he called gently. Hearing her name spoken aloud, summoned her from her reverie.

“I’m sorry Captain,” she said wistfully.

“Don’t be. I’m finding this difficult as well.”

She nodded. A diminutive, dismal, smile crossed her lips for an instant and was gone. “Computer, this is Commander Sevryll. Confirm Auto-Destruct sequence, authorization Sevryll…” What was the rest of the code?

“Sevryll…” The vulcan cast a quick glance at Nathan who wore a look of deep concern. She closed her eyes in an effort to visualize the remainder of the confidential code.

“Sevryll… thirty… no …thirty three…”

“Please restate the command code,” uttered the stale feminine voice of the computer. Silence followed as the Vulcan dredged her mind for the code.

“Sevryll 33… Beta…Echo.” A sequence of melodic chirps and chimes followed indicating her code was accepted.

Nathan relaxed slightly and followed up, "this is Captain Nathaniel Jacob Quinn. Destruct sequence Alpha-One. Ten minutes, audible countdown. Enable."

"Destruct sequence completed and engaged,” replied the lackluster voice of the computer.

Warnings began sounding as the Captain and his first officer jogged towards the jefferies tubes. As she struggled to match Nathan’s pace, only Sevryll’s labored breaths accompanied the muffled pounding of their boots. They entered the tube and began their retreat.

“Warning, auto destruct in 7 minutes.”

“Do you think you can make the climb to the next deck?” he asked with concern scribed on his face. Her response came as a quick nod.

Nathan paused to glance down at his First Officer; she was barely keeping up. And as she stepped to the next rung, her boot slipped causing her to slide down a few steps. “Sevryll!” he shouted, his voice echoing within the belly of Tiberius. She caught herself with one hand and turned her eyes upward. He slid down to grasp her hand, but she refused his offer—her countenance denoted fear but her stretch to the next rung declared she was determined to continue on her own.

“Warning, auto destruct in 5 minutes.” Echoed the computer in the narrow tube. Nathan waited until Sevryll moved closer, before he continued. “We’re almost there, Sevryll… “ They came to the end of the ladder and the captain climbed into the junction and turned to help the Vulcan into the horizontal crawlspace. “There’s the entrance to the deck we’re looking for.” Still in a crouch, he shifted on his feet and pivoted towards the exit, then began to crawl toward the access. Sevryll paused briefly to push her hair out of her face and followed.

The captain stopped to key a sequence into the access pad, only to receive a dull beep for his trouble. He had expected this, Nathan smirked as he removed a tool from the kit he carried and proceeded to override the locking mechanism. Within a few seconds they were rewarded by a hiss as the door opened to the corridor beyond. The captain climbed out and turned to help his ailing friend out of the jefferies tube. Commander Sevryll stood to her full height and began to jog behind Nathan. The pulse of the red lights seemed synchronized with the pounding she felt in her temples that only slowed when they reached the escape pod and she could stop for a second to catch her breath.

“Warning, auto destruct in 3 minutes.” Nathan removed the hatch and motioned for Sevryll to enter the pod. It was cramped but contained two comfortable seats. The Vulcan strapped herself in as Nathan paused to take one last look at his first ship, his loyal friend. As the seconds ticked away, Quinn couldn’t believe that this was how his first command was going to end. That this would be the way his ship would die.

“Warning, auto destruct in 2 minutes.” The captain entered the pod and pulled on the safety harness. He glanced to Sevryll and allowed a sad smile to cross his face then he turned his eyes to the controls. “Good bye old friend,” he said as he activated the pod ejection.

They were pushed back in their seats violently as the pod launched from it's port. The U.S.S. Tiberius shrank in the small porthole as the expanse between the pod and the Akira class vessel increased. Nathan closed his eyes and moved his lips as he counted down under his breath. The Vulcan read them as she turned her eyes once more to her captain. Four, three, two… a flash of light lit the interior of the pod, and washed over the two officers—casting, ghoulish shadows on their faces and receding just as quickly as it had appeared. Soon after, another burst lit the cockpit. Nathan forced himself to open his eyes and Sevryll watched the chaos reflected in them then turned to witness the last remaining fragments of their ship colliding, sparking and exploding in silence outside the pod. A piece of the hull rolled dangerously close to the porthole. The chard letters 'T - I - B - E - R - I - U - S' were clearly discernible as it tumbled past, then smashed into another section and exploded. Drawing a slow, haggard breath Nathan closed his eyes once more. His first officer turned her own towards the beauty of the planet Vulcan below. They had sacrificed their home to protect her homeworld. The irony was agonizing and at the same time... logical. In the silence that followed, they contemplated their uncertain future and mourned the untimely end of NCC 63642... The U.S.S. Tiberius.
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#4 Wowbagger

 

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Posted 30 May 2008 - 10:26 PM

Whoohoo! More RPG-based Audio Dramas! Feel free to post about this at the Excelsior forums (www.starshipexcelsior.com)--you're sure to get an audition or two!

To verify: you're going to actually read each post using a narrator, and not adapt it into a script?
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#5 Kirok

 

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Posted 31 May 2008 - 03:50 AM

Whoohoo! More RPG-based Audio Dramas! Feel free to post about this at the Excelsior forums (www.starshipexcelsior.com)--you're sure to get an audition or two!

To verify: you're going to actually read each post using a narrator, and not adapt it into a script?

Yeah - that would make it more of an audio book rather than an audio drama, with different people reading the parts a "full-cast audio book". That was what we did with the Dispatches from the Romulan war, which are still running in the TrekUnited audio center. Just wait until you hear "Motherhood" - music, sound effects and you'll never guess who I got to read the parts!

My point (besides plugging my own work!) is that if you put some work into the sound engineering an audio book can be as effective as an audio drama. An audio drama script is not impossible but it takes a specialised set of talents that I'm not confident that i've mastered yet. <sobs>

Even an audio book / narration needs editing in my opinion. With the DRW I found it best to drop what I called the "He saids, she saids" especially when you have multiple voices. Take this tract for example ...

As he approached his first officer, he called out to the ship, “Computer are there any lifesigns aboard this vessel?” A chirp sounded in response, followed by, “two lifeforms are located on the bridge, Captain Quinn and Commander Sevryll.” He glanced to the vulcan officer, “Are you ready?” he asked.

When you read that in your head, sure you'd need the cues to who said what and when - but in a narration? The narration should be there simply to give you exposition that you can't get from the dialog or sound effects. For example, if you use the sound effect of a combadge chirp, why would the listener need to know "A chirp sounded in response"? They've already heard it! If its followed by dialog why would they need to know "followed by". When they hear "Are you ready?" they already know someone has asked a question, so hearing "he asked" just after it is redundant. I would edit that as ...

NARRATOR: As he approached his first officer, he called out to the ship
CPT QUINN: Computer are there any lifesigns aboard this vessel?
[FX: Combadge Chirp]
COMPUTER: Two lifeforms are located on the bridge, Captain Quinn and Commander Sevryll.
NARRATOR: He glanced to the vulcan officer
CPT QUINN: Are you ready?

I hope you don't take this as being critical, its just an observation for you to consider.

Cheers

K

Latest releases !!! ~ March 11 - HFO Personal Logs 2 ~ March 19 - PD Smith-Tales From the Fleet 01 : Species 571 ~ March 11 - Bruffy-NovaTrek06 : A Tale Of Two Captains, Pt 2 ~
Kirok of L'Stok - Director of Media ..... "I love deadlines! I love the whooshing sound they make as they fly by!" - Douglas Adams

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#6 Wowbagger

 

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Posted 04 June 2008 - 10:41 AM

Critical? I don't see how it could be, and that has me reading it again to find your hidden critical subtext. I asked only for information; we actually considered doing Excelsior as an audio book way back in the early days of the production.

Or did you change mid-post from responding to me to talking to Anomalies?
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#7 Kirok

 

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Posted 04 June 2008 - 07:06 PM

Critical? I don't see how it could be, and that has me reading it again to find your hidden critical subtext. I asked only for information; we actually considered doing Excelsior as an audio book way back in the early days of the production.

Or did you change mid-post from responding to me to talking to Anomalies?

I was talking to 1 of 2 Anomalies and the world in general. I've had so many bad experiences with people taking what i say as critical that i've just about given up on offering critique at all. That last post of mine was just my general observations of how I'm looking at scripting my audio books, I simply used a quote from 1 of 2's piece as an example.

Excelsior uses a narrator though doesn't it - I found it helpful - good voice too.

K

Latest releases !!! ~ March 11 - HFO Personal Logs 2 ~ March 19 - PD Smith-Tales From the Fleet 01 : Species 571 ~ March 11 - Bruffy-NovaTrek06 : A Tale Of Two Captains, Pt 2 ~
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#8 1 of 2 Anomalies

 

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Posted 14 June 2008 - 10:21 AM

Hi, sorry it's taken me so long to get back. Thank you for the advice, and I didnt' find it critical either.

This is actually something that we've done in smaller projects for our RPG members and podcast listeners in the past. They're intended to be broken into a bunch of episodes and are placed in between each of our regular, once a week podcasts. The Ready Room podcast is simply a breifing on the current events of our newest RPG season, which can range in size as we limit our posting to once a day and we don't have very many writers. Our goal is, not only to entertain those who are following our story onine, but to recruit more writers by reading exactly what our members wrote... people seem to like it, which I don't always understand. It puzzels me when someone who doesn't participate in any RPGs or have any interest in doing so, writes to us to tell us how much they enjoy the Ready Room. :)

I listen to The Captain's Log, a podcast intended for the same purpose as the Ready Room, but I do it to learn how they moderate their RPG...and to learn from them. I guess some people just read the stories for fun with no intent to join the writing. Are any of you guys RPGers? Not in the board game sense but in the collaborative writing sense... Just wondering.

Again, thanks for the advice everyone, you are all very friendly. :)

Sorry, Shameless plug: If you like Sci-fi and other geeky subjects check out my other podcast at http://www.Anomalypodcast.com

Edited by 1 of 2 Anomalies, 14 June 2008 - 10:24 AM.

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#9 Lt. Mill

 

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Posted 14 June 2008 - 01:13 PM

I'd like to join your RPG (role play gaming??). How can I do it? Thanks.
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#10 Kirok

 

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Posted 14 June 2008 - 11:53 PM

Ah! The picture becomes a little clearer! Sorry, I should have followed up on your links earlier.

Treks in Sci Fi is website, forum and long-running Podcast (his archives go back to Sep '05!) helmed by Rico - Rick Dostie. Checking out the forum, I can see that there are two other podcasts working out of here, Attic of my Mind (Forum and download site) and Ready Room (which doesn't appear to have a download site but links straight from the forum).

I've listened to TISF before but not the others - just downloaded your latest to have a listen to them during the week.

Lt Mills, checkout their forum HERE where they have a pinned post entitled "How To Join the RPG" You should have fun - there seems to be a lot of support which is important when you are starting off in anything new. There seem to be a lot of active player profiles!

Gotta Blaze!

K

Latest releases !!! ~ March 11 - HFO Personal Logs 2 ~ March 19 - PD Smith-Tales From the Fleet 01 : Species 571 ~ March 11 - Bruffy-NovaTrek06 : A Tale Of Two Captains, Pt 2 ~
Kirok of L'Stok - Director of Media ..... "I love deadlines! I love the whooshing sound they make as they fly by!" - Douglas Adams

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#11 Kirok

 

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Posted 27 June 2008 - 08:13 AM

Had a listen to your Ready Room podcast and you've got a great reading voice Jen, well recorded too! You have an interesting thing going, with a chat session about what is happening on the RPG and then a reading of the posts. As you say, your audience is not just of the writers themselves, but of a mini-fanbase of readers.

I take it from your call for more readers that you are looking at making the readings more dramatic? Don't get me wrong, I'm all for it myself, I feel that it communicates the story more effectively and isn't that what book reading is all about, story-telling? However what we are talking about seems to be at odds with more traditional attitudes towards audio books. Billy West, in his 1995, "The Art and Science of Audio Book Production" says ...

Ideally, narration is translating the written word to the spoken word in a way that is as consistent as possible with the intent of the author. At the least, it is translating the written word to the spoken word in a way that is intelligent and agreeable to the listener ... As a narrator, the late William Arthur Deacon, Toronto literary critic, tried to make himself "into a panel of glass through which the reader could see the book as if he held it in his own hands ... The deficiencies most commonly cited with respect to narration accuracy are errors that make the spoken text fail to conform to the printed text, narration errors that change the meaning of the printed text, and narration that imposes personal bias in presenting the printed text."

I think this is a slightly old-fashioned attitude that sees the audio book as the poor cousin of the printed book, as if the only value of the audio book is to be as identical to the text as possible, as if missing a "he said" will devalue the story. What a load of old cobblers! There is no "right" way of reading a story. Five people who read "The Hound of The Baskervilles" will each have five different voices reading the story in their heads, does that mean that four of them are wrong? Personally James Earl Jones reads most of the stories in my head! As a teenager, I heard "The Rhyme of the Ancient Mariner" read by Sir Ralph Richardson and that reading has become engraved on my consciousness but is that the only way of delivering it? Does that mean that Ian McKellen can't possibly do it as well? Nonsense! :blink:

Personally I see an audio book as a recording of a storyteller. Some storytellers are better than others, but the best are the ones who put something of themselves into their reading, it's as much a performance art as poetry reading. Enhancing the storytelling by having multiple actors to make the characters come alive, music and special effects to set the scene and add atmosphere - these things improve the reader's enjoyment of the story, or should if done right! It's because of this that I rationalise that one should edit the text to take out redundant "he saids / she saids". Leaving them in does not enhance the story.

Sorry, Jen, went off on a tangent there! Have you thought of releasing your readings as independant audio books, or as a series of 5 minute segments that could be included in another podcast, such as Rico's, "Treks in Sci Fi", thereby making both stronger?

Cheers

K

Latest releases !!! ~ March 11 - HFO Personal Logs 2 ~ March 19 - PD Smith-Tales From the Fleet 01 : Species 571 ~ March 11 - Bruffy-NovaTrek06 : A Tale Of Two Captains, Pt 2 ~
Kirok of L'Stok - Director of Media ..... "I love deadlines! I love the whooshing sound they make as they fly by!" - Douglas Adams

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